MAINSRCDIR=.. include $(MAINSRCDIR)/defs/include_paths.am noinst_LIBRARIES = libORXutils.a libORXutils_a_SOURCES = fast_factory.cc \ object_manager.cc \ state.cc \ hud.cc \ \ game_rules.cc \ network_game_rules.cc \ multiplayer_team_deathmatch.cc \ singleplayer_shootemup.cc \ \ mission_goal.cc\ kill_target.cc\ kill.cc \ \ signal_handler.cc \ \ animation/animation3d.cc \ animation/animation.cc \ animation/animation_player.cc \ \ track/pilot_node.cc # track/track_manager.cc \ track/track_node.cc noinst_HEADERS = fast_factory.h \ object_manager.h \ state.h \ hud.h \ \ game_rules.h \ network_game_rules.h \ multiplayer_team_deathmatch.h \ singleplayer_shootemup.h \ \ mission_goal.cc\ kill_target.h\ kill.h \ \ signal_handler.h \ \ animation/animation3d.h \ animation/animation.h \ animation/animation_player.h \ animation/t_animation.h \ \ track/pilot_node.h # track/track_manager.h \ track/track_node.h