MAINSRCDIR=../../.. include $(MAINSRCDIR)/defs/include_paths.am noinst_LIBRARIES = libORXimporter.a libtc.a libORXimporter_a_SOURCES = model.cc \ interactive_model.cc \ md_model_structure.cc \ vertex_array_model.cc \ grid.cc \ static_model.cc \ objModel.cc \ primitive_model.cc \ height_map.cc \ bsp_manager.cc \ bsp_file.cc \ bsp_tree_node.cc \ bsp_tree_leaf.cc \ \ material.cc \ texture.cc \ texture_data.cc \ texture_sequence.cc \ media_container.cc \ movie_player.cc \ \ bsp_manager.cc \ bsp_file.cc \ bsp_tree_node.cc \ bsp_tree_leaf.cc \ \ md2/md2Model.cc \ \ md3/md3_model.cc \ md3/md3_animation.cc \ md3/md3_animation_cfg.cc \ md3/md3_bone_frame.cc \ md3/md3_mesh.cc \ md3/md3_data.cc \ md3/md3_tag.cc \ \ terrain/terrain.cc \ terrain/terrain_quad.cc \ terrain/terrain_page.cc \ terrain/frustum.cc \ terrain/buffer_broker.cc libtc_a_SOURCES = tc.cc noinst_HEADERS = \ model.h \ interactive_model.h \ md_model_structure.cc \ tc.h \ vertex_array_model.h \ grid.h \ static_model.h \ objModel.h \ primitive_model.h \ anorms.h \ anormtab.h \ height_map.h \ \ material.h \ texture.h \ texture_data.h \ texture_sequence.h \ \ media_container.h \ movie_player.h\ \ bsp_manager.h \ bsp_file.h \ bsp_tree_node.h \ bsp_tree_leaf.h \ \ md2/md2Model.h \ \ md3/md3_model.h \ md3/md3_animation.h \ md3/md3_animation_cfg.h \ md3/md3_bone_frame.h \ md3/md3_mesh.h \ md3/md3_data.h \ md3/md3_tag.h \ \ terrain/terrain.h \ terrain/terrain_page.h \ terrain/terrain_quad.h \ terrain/frustum.h \ terrain/types.h \ terrain/buffer_broker.h