material satellite/TEXFACE/sl_metal04.jpg { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture sl_metal04.jpg colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.000000 0.000000 0.000000 1.000000 12.500000 scene_blend add } } } material satellite/TEXFACE/sl_metal07.jpg { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture sl_metal07.jpg colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.000000 0.000000 0.000000 1.000000 12.500000 scene_blend add } } } material satellite/TEXFACE/sl_metal05.jpg { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture sl_metal05.jpg colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.000000 0.000000 0.000000 1.000000 12.500000 scene_blend add } } } material satellite/TEXFACE { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 specular 0.000000 0.000000 0.000000 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 } } } material satellite/TEXFACE/thrust.jpg { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture thrust.jpg colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.000000 0.000000 0.000000 1.000000 12.500000 scene_blend add } } } material satellite/TEXFACE/sl_panel.jpg { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture sl_panel.jpg colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.000000 0.000000 0.000000 1.000000 12.500000 scene_blend add } } } material satellite/TEXFACE/decal.jpg { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture decal.jpg colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.000000 0.000000 0.000000 1.000000 12.500000 scene_blend add } } } material satellite/TEXFACE/dish.jpg { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture dish.jpg colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.000000 0.000000 0.000000 1.000000 12.500000 scene_blend add } } } material satellite/TEXFACE/sl_foil.jpg { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture sl_foil.jpg colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.000000 0.000000 0.000000 1.000000 12.500000 scene_blend add } } }