material laserbeam/TEXFACE/laserbeam.tga { technique { pass { lighting off depth_write off scene_blend add emissive 1 1 1 texture_unit { texture laserbeam.png colour_op modulate } } } technique { scheme glow pass { lighting off depth_write off scene_blend add emissive 1 1 1 texture_unit { texture laserbeam_glow.png } } } }