material checkPointMat { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.605503 0.589997 0.589997 1.000000 specular 0.500000 0.500000 0.500000 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 } } } material Material { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.724564 0.144137 0.144137 1.000000 specular 0.500000 0.500000 0.500000 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 } } }