material assff_material/TEXFACE/assff.JPG { receive_shadows on technique { pass { ambient 0.600000 0.600000 0.600000 1.000000 diffuse 5.000000 5.000000 5.000000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture assff.JPG colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.500000 0.500000 0.500000 1.000000 32.000000 scene_blend add } } technique { scheme glow pass { lighting off texture_unit { texture assff_glow.JPG } } } }