material Fluegel { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture transporter5Fluegel_Cube.jpg tex_address_mode wrap filtering trilinear colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.500000 0.500000 0.500000 1.000000 12.500000 scene_blend add } } } material Triebwerk { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.640000 0.640000 0.640000 1.000000 specular 0.500000 0.500000 0.500000 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture Triebwerk1_Cylinder.jpg tex_address_mode wrap filtering trilinear colour_op alpha_blend } } } } material Plasmaaufh { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture PlasmaAufh_Aufh.jpg tex_address_mode wrap filtering trilinear colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.500000 0.500000 0.500000 1.000000 12.500000 scene_blend add } } } material Trans/Material.013 { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture PlasmaAufh_Aufh.jpg tex_address_mode wrap filtering trilinear colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.500000 0.500000 0.500000 1.000000 12.500000 scene_blend add } } } material Trans/Material.006 { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 0.455183 diffuse 0.800000 0.800000 0.800000 0.455183 emissive 0.000000 0.000000 0.000000 0.455183 scene_blend alpha_blend depth_write off texture_unit { texture PlasmaBlau.png tex_address_mode wrap filtering trilinear colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.500000 0.500000 0.500000 0.455183 12.500000 scene_blend add depth_write off } } } material Trans/Material.004 { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.640000 0.640000 0.640000 1.000000 specular 0.500000 0.500000 0.500000 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture plasmaSilver_Tube.png tex_address_mode wrap filtering trilinear colour_op alpha_blend } } } } material Trans/Material.005 { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture plasmagunParabol_Cylinder002.jpg tex_address_mode wrap filtering trilinear colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.500000 0.500000 0.500000 1.000000 12.500000 scene_blend add } } } material Koerper { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.640000 0.640000 0.640000 1.000000 specular 0.500000 0.500000 0.500000 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture transporter5Huelle_Cube.001.jpg tex_address_mode wrap filtering trilinear colour_op alpha_blend } } } } material Spitzen { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.800000 0.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture PlasmaAufh_Aufh.jpg tex_address_mode wrap filtering trilinear colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.500000 0.500000 0.500000 1.000000 12.500000 scene_blend add } } } material Plasma { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 0.502017 diffuse 0.800000 0.800000 0.800000 0.502017 emissive 0.000000 0.000000 0.000000 0.502017 scene_blend alpha_blend depth_write off texture_unit { texture PlasmaBlau.png tex_address_mode wrap filtering trilinear colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.500000 0.500000 0.500000 0.502017 12.500000 scene_blend add depth_write off } } }