material SpacegateMaterial { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.531976 0.531976 0.531976 1.000000 specular 1.000000 1.000000 1.000000 1.000000 20.000000 emissive 0.283278 0.283278 0.283278 1.000000 texture_unit { texture SpacegateFinal.jpg tex_address_mode wrap filtering trilinear colour_op alpha_blend } } } }