!--------------- Copy this to the beginning of a lua script to use the functions ---------------! -- Initialises the random number generator randinit = false function randInit() if not randinit then math.randomseed(os.clock()) randinit = true end end -- Returns the distance between (x1,x2,x3) and (y1,y2,y3) function dist( x1,x2,x3, y1,y2,y3 ) return math.sqrt( (x1-y1)^2 + (x2-y2)^2 + (x3-y3)^2 ) end