material Body
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.800000 0.800000 0.800000 1.000000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture Spaceshipbody.jpg
				tex_address_mode wrap
				filtering trilinear
				colour_op modulate
			}
		}
		pass
		{
			ambient 0.0 0.0 0.0
			diffuse 0.0 0.0 0.0
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			scene_blend add
		}
	}
}
material Material.001
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 0.455183
			diffuse 0.800000 0.800000 0.800000 0.455183
			emissive 0.000000 0.000000 0.000000 0.455183
			scene_blend alpha_blend
			depth_write off
			texture_unit
			{
				texture PlasmaBlau.png
				tex_address_mode wrap
				filtering trilinear
				colour_op modulate
			}
		}
		pass
		{
			ambient 0.0 0.0 0.0
			diffuse 0.0 0.0 0.0
			specular 0.500000 0.500000 0.500000 0.455183 12.500000
			scene_blend add
			depth_write off
		}
	}
}
material Material.014
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.800000 0.800000 0.800000 1.000000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture PlasmaAufh_Aufh.jpg
				tex_address_mode wrap
				filtering trilinear
				colour_op modulate
			}
		}
		pass
		{
			ambient 0.0 0.0 0.0
			diffuse 0.0 0.0 0.0
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			scene_blend add
		}
	}
}
material Material.002
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 0.502017
			diffuse 0.800000 0.800000 0.800000 0.502017
			emissive 0.000000 0.000000 0.000000 0.502017
			scene_blend alpha_blend
			depth_write off
			texture_unit
			{
				texture PlasmaBlau.png
				tex_address_mode wrap
				filtering trilinear
				colour_op modulate
			}
		}
		pass
		{
			ambient 0.0 0.0 0.0
			diffuse 0.0 0.0 0.0
			specular 0.500000 0.500000 0.500000 0.502017 12.500000
			scene_blend add
			depth_write off
		}
	}
}
material Material.013
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.800000 0.800000 0.800000 1.000000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture PlasmaAufh_Aufh.jpg
				tex_address_mode wrap
				filtering trilinear
				colour_op modulate
			}
		}
		pass
		{
			ambient 0.0 0.0 0.0
			diffuse 0.0 0.0 0.0
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			scene_blend add
		}
	}
}
material Material.007
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.800000 0.800000 0.800000 1.000000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture MetalBase0020_thumbhuge.jpg
				tex_address_mode wrap
				filtering trilinear
				colour_op modulate
			}
		}
		pass
		{
			ambient 0.0 0.0 0.0
			diffuse 0.0 0.0 0.0
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			scene_blend add
		}
	}
}
material Material.006
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.800000 0.800000 0.800000 1.000000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture MetalBare.jpg
				tex_address_mode wrap
				filtering trilinear
				colour_op modulate
			}
		}
		pass
		{
			ambient 0.0 0.0 0.0
			diffuse 0.0 0.0 0.0
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			scene_blend add
		}
	}
}
material Material.009
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.800000 0.800000 0.800000 1.000000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture MetalBase0030_thumbhuge.jpg
				tex_address_mode wrap
				filtering trilinear
				colour_op modulate
			}
		}
		pass
		{
			ambient 0.0 0.0 0.0
			diffuse 0.0 0.0 0.0
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			scene_blend add
		}
	}
}
material Material.008
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.800000 0.800000 0.800000 1.000000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture MetalBare.jpg
				tex_address_mode wrap
				filtering trilinear
				colour_op modulate
			}
		}
		pass
		{
			ambient 0.0 0.0 0.0
			diffuse 0.0 0.0 0.0
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			scene_blend add
		}
	}
}
material Material
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.640000 0.640000 0.640000 1.000000
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture Triebwerk1_Cylinder.jpg
				tex_address_mode wrap
				filtering trilinear
				colour_op alpha_blend
			}
		}
	}
}
material Material.003
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.800000 0.800000 0.800000 1.000000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture plasmagunParabol_Cylinder002.jpg
				tex_address_mode wrap
				filtering trilinear
				colour_op modulate
			}
		}
		pass
		{
			ambient 0.0 0.0 0.0
			diffuse 0.0 0.0 0.0
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			scene_blend add
		}
	}
}
material Ammunition
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.800000 0.800000 0.800000 1.000000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture PSO1024.jpg
				tex_address_mode wrap
				filtering trilinear
				colour_op modulate
			}
		}
		pass
		{
			ambient 0.0 0.0 0.0
			diffuse 0.0 0.0 0.0
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			scene_blend add
		}
	}
}
material Wings
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.800000 0.800000 0.800000 1.000000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture SpaceshipWings.jpg
				tex_address_mode wrap
				filtering trilinear
				colour_op modulate
			}
		}
		pass
		{
			ambient 0.0 0.0 0.0
			diffuse 0.0 0.0 0.0
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			scene_blend add
		}
	}
}
material Material.004
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.640000 0.640000 0.640000 1.000000
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture plasmaSilver_Tube.png
				tex_address_mode wrap
				filtering trilinear
				colour_op alpha_blend
			}
		}
	}
}