material planet/TEXFACE/planet.jpg { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 10.800000 10.800000 10.800000 1.000000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture planet1024.jpg colour_op modulate } } pass { ambient 0.0 0.0 0.0 diffuse 0.0 0.0 0.0 specular 0.000000 0.000000 0.000000 1.000000 12.500000 scene_blend add } } } material planet/Atmosphere { receive_shadows on technique { pass { depth_write off lighting off scene_blend alpha_blend depth_check on texture_unit { texture atmospheretype3.png } } } } material atmosphere1 { receive_shadows on technique { pass { depth_write off lighting off scene_blend alpha_blend depth_check on texture_unit { texture atmospheretype1.png } } } }