material laserbeam/TEXFACE/laserbeam.tga
{
	technique
	{
		pass
		{
			lighting off
			depth_write off
			scene_blend add
			emissive 1 1 1

			texture_unit
			{
				texture laserbeam.png
				colour_op modulate
			}
		}
	}

	technique
	{
		scheme glow
		pass
		{
			lighting off
			depth_write off
			scene_blend add
			emissive 1 1 1

			texture_unit
			{
				texture laserbeam_glow.png
			}
		}
	}
}