material JumpRocket
{
	technique
	{
		pass JumpRocket
		{
			ambient 0.8 0.8 0.8 1
			diffuse 0.64 0.64 0.64 1
			specular 0.5 0.5 0.5 1 12.5

			texture_unit
			{
				texture JumpRocket.png
			}
		}

	}

}