14:38:45: Creating resource group General 14:38:45: Creating resource group Internal 14:38:45: Creating resource group Autodetect 14:38:45: Registering ResourceManager for type Mesh 14:38:45: Registering ResourceManager for type Material 14:38:45: Registering ResourceManager for type Skeleton 14:38:45: XMLMeshSerializer reading mesh data from /home/baechlij/weapon/stunweapon.mesh.xml... 14:38:45: Reading submeshes... 14:38:45: Reading geometry... 14:38:45: Geometry done... 14:38:45: Submeshes done. 14:38:45: XMLMeshSerializer import successful. 14:38:45: Reorganising vertex buffers to automatic layout.. 14:38:45: MeshSerializer writing mesh data to /home/baechlij/weapon/stunweapon.mesh... 14:38:45: File header written. 14:38:45: Writing mesh data... 14:38:45: Writing submesh... 14:38:45: Exporting submesh texture aliases... 14:38:45: Submesh texture aliases exported. 14:38:45: Submesh exported. 14:38:45: Exporting bounds information.... 14:38:45: Bounds information exported. 14:38:45: Exporting submesh name table... 14:38:45: Submesh name table exported. 14:38:45: Exporting edge lists... 14:38:45: Edge lists exported 14:38:45: Mesh data exported. 14:38:47: MeshSerializer export successful. 14:38:47: Unregistering ResourceManager for type Skeleton 14:38:47: Unregistering ResourceManager for type Material 14:38:47: Unregistering ResourceManager for type Mesh