game - Revision 12412: /data/branches/environment/programs
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AmbientOneTexture.glsl
BloomFP.cg
Blur0_ps20.hlsl
Blur0_vs.glsl
Blur0_vs11.hlsl
Blur1_ps20.hlsl
Blur1_vs.glsl
Blur1_vs11.hlsl
Blur_ps.glsl
BumpMapping.cg
Combine_fp.cg
Example_Basic.cg
Example_Basic.hlsl
GlassFP.cg
Godrays_blur.cg
Godrays_raw.cg
Grass.cg
GrayScale.cg
InvertFP.cg
LaplaceFP.cg
OldMovieFP.cg
OldTV.cg
PosterizeFP.cg
Radial_Blur_FP.cg
SharpenEdgesFP.cg
StdQuad_vp.cg
StdQuad_vp.glsl
TilingFP.cg
ToonShaderPS.cg
ToonShader_ps.frag
ToonShader_vs.vert
hdr.cg
hdr.hlsl
hdr_bloom.glsl
hdr_downscale2x2luminence.glsl
hdr_downscale3x3.glsl
hdr_downscale3x3brightpass.glsl
hdr_finalToneMapping.glsl
hdr_tonemap_util.glsl
skinningTwoWeightsShadowCasterVp.glsl
skinningTwoWeightsVp.glsl
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