<?xml version='1.0' encoding='utf-8'?>
<GUILayout version="4">
    <Window name="InGameMenu_RootWindow" type="DefaultWindow">
        <Property name="InheritsAlpha" value="False" />
        <Property name="MaxSize" value="{{1,0},{1,0}}" />
        <Property name="Area" value="{{0,0},{0,0},{1,0},{1,0}}" />
        <Window name="InGameMenu_ReturnButton" type="MenuWidgets/Button">
            <Property name="Text" value="Return to Game" />
            <Property name="MaxSize" value="{{1,0},{1,0}}" />
            <Property name="Area" value="{{0.4,0},{0.2875,0},{0.6,0},{0.3375,0}}" />
            <Property name="Alpha" value="0.9" />
            <Event function="InGameMenu.button_return_clicked" name="Clicked" />
        </Window>
        <Window name="InGameMenu_ReloadLevelButton" type="MenuWidgets/Button">
            <Property name="Text" value="Reload level" />
            <Property name="MaxSize" value="{{1,0},{1,0}}" />
            <Property name="Area" value="{{0.4,0},{0.3625,0},{0.6,0},{0.4125,0}}" />
            <Property name="Alpha" value="0.9" />
            <Event function="InGameMenu.button_reloadLevel_clicked" name="Clicked" />
        </Window>
        <Window name="InGameMenu_MainMenuButton" type="MenuWidgets/Button">
            <Property name="Text" value="Main Menu" />
            <Property name="MaxSize" value="{{1,0},{1,0}}" />
            <Property name="Area" value="{{0.4,0},{0.4375,0},{0.6,0},{0.4875,0}}" />
            <Property name="Alpha" value="0.9" />
            <Event function="InGameMenu.button_mainmenu_clicked" name="Clicked" />
        </Window>
        <Window name="InGameMenu_SettingsButton" type="MenuWidgets/Button">
            <Property name="Text" value="Settings" />
            <Property name="MaxSize" value="{{1,0},{1,0}}" />
            <Property name="Area" value="{{0.4,0},{0.5125,0},{0.6,0},{0.5625,0}}" />
            <Property name="Alpha" value="0.9" />
            <Event function="InGameMenu.button_settings_clicked" name="Clicked" />
        </Window>
        <Window name="InGameMenu_QuitButton" type="MenuWidgets/Button">
            <Property name="Text" value="Quit" />
            <Property name="MaxSize" value="{{1,0},{1,0}}" />
            <Property name="Area" value="{{0.4,0},{0.5875,0},{0.6,0},{0.6375,0}}" />
            <Property name="Alpha" value="0.9" />
            <Event function="InGameMenu.button_quit_clicked" name="Clicked" />
        </Window>
    </Window>
</GUILayout>