<LevelInfo name = "4Dtest" description = "Test of 4D minigame." screenshot = "asteroidFieldTest.png" tags = "test, showcase" /> <?lua include("stats.oxo") include("HUDTemplates3.oxo") include("templates/lodInformation.oxt") ?> <!-- Templates here --> <Level gametype=Mini4Dgame > <templates> <Template link=lodtemplate_default /> </templates> <?lua include("includes/notifications.oxi") ?> <Scene ambientlight = "0.8, 0.8, 0.8" skybox = "Orxonox/Starbox" > <WorldAmbientSound source="Ganymede.ogg" looping="true" playOnLoad="true" /> <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> <SpawnPoint position="-330,330,165" lookat="0,0,0" /> <Mini4DgameBoard> <attached> <?lua for i = -90, 90, 60 do ?> <?lua for j = -90, 90, 60 do ?> <?lua for k = -90, 90, 60 do ?> <Model position="<?lua print(i) ?>,<?lua print(j) ?>,<?lua print(k) ?>" mesh="checkPoint.mesh" scale="5" /> <?lua end ?> <?lua end ?> <?lua end ?> </attached> </Mini4DgameBoard> <!-- <attached> <BlinkingBillboard position="0,0,0" frequency=0.6 amplitude=0.4 material="Flares/lensflare" colour="0,1,0" visabilaty=gone> </BlinkingBillboard> </attached> --> </Scene> </Level>