<Template name=spaceshipHtwo> <SpaceShip hudtemplate = spaceshiphud camerapositiontemplate = spaceshipHtwocameras spawnparticlesource = "Orxonox/fairytwirl" spawnparticleduration = 3 explosionchunks = 6 health = 100 maxhealth = 200 initialhealth = 100 primaryThrust = 100; auxilaryThrust = 30; rotationThrust = 25; collisionType = "dynamic" mass = 100 linearDamping = 0.7 angularDamping = 0.9999999 > <?lua include("../includes/weaponSettingsH2.oxi") ?> <engines> <MultiStateEngine position="0,0,0" template=spaceshipHtwoengine /> </engines> <attached> <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale3D="3,0.833,0.833" mesh="h2_green.mesh" /> <BlinkingBillboard position=" 11.7,4.0,8.5" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> <BlinkingBillboard position="-11.7,4.0,8.5" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> </attached> <collisionShapes> <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> </collisionShapes> <explosion > <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> </explosion> </SpaceShip> </Template> <Template name=spaceshipHtwocameras defaults=0> <SpaceShip> <camerapositions> <CameraPosition position="0,10, 40" drag=true mouselook=true /> <CameraPosition position="0,20, 80" drag=true mouselook=true /> <CameraPosition position="0,30,120" drag=true mouselook=true /> </camerapositions> </SpaceShip> </Template> <Template name=spaceshipHtwoengine baseclass=MultiStateEngine> <MultiStateEngine boostfactor = 2 speedfront = 150 speedback = 50 speedleftright = 50 speedupdown = 50 accelerationfront = 500 accelerationbrake = 500 accelerationback = 125 accelerationleftright = 125 accelerationupdown = 125 > <active> <FadingBillboard mainstate=activity active=false scale=0.05 position=" 0.0, 2.0, 12.0" colour="0.0, 0.65, 0.0, 0.5" material="Examples/FlareZwei_1" turnontime=0.5 turnofftime=0.5 /> <FadingBillboard mainstate=activity active=false scale=0.05 position=" 3.8, 7.5, 11.0" colour="1.0, 1.00, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> <FadingBillboard mainstate=activity active=false scale=0.05 position="-3.8, 7.5, 11.0" colour="1.0, 1.00, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> <FadingBillboard mainstate=activity active=false scale=0.05 position=" 3.5, 0.0,-10.8" colour="1.0, 1.00, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> <FadingBillboard mainstate=activity active=false scale=0.05 position="-3.5, 0.0,-10.8" colour="1.0, 1.00, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> </active> <forward> <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.06, 1.66, 11.6" colour="0, 0.65, 0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.26, 1.66, 11.6" colour="0, 0.65, 0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> </forward> <boost> <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.06, 1.66, 11.6" colour="0.5, 0.85, 0.5, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.26, 1.66, 11.6" colour="0.5, 0.85, 0.5, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> </boost> </MultiStateEngine> </Template>