<!-- --> <LevelInfo name = "Pickups showcase" description = "Level to test and showcase pickups." tags = "test, showcase" screenshot = "pickupsshowcase.png" /> <?lua include("stats.oxo") include("HUDTemplates3.oxo") ?> <?lua include("templates/spaceshipAssff.oxt") include("templates/pickupRepresentationTemplates.oxt") include("templates/lodInformation.oxt") ?> <Level> <templates> <Template link=lodtemplate_default /> </templates> <?lua include("includes/notifications.oxi") ?> <Scene ambientlight = "0.8, 0.8, 0.8" skybox = "Orxonox/Starbox" > <?lua include("includes/pickups.oxi") ?> <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> <SpawnPoint position="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> <!-- Boost pickup --> <PickupSpawner pickup=smallboostpickup position="-25,-125,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <PickupSpawner pickup=mediumboostpickup position="0,-125,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <PickupSpawner pickup=hugeboostpickup position="25,-125,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <!-- DamageBoost pickup --> <PickupSpawner pickup=smalldamageboostpickup position="-25,-100,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <PickupSpawner pickup=mediumdamageboostpickup position="0,-100,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <PickupSpawner pickup=hugedamageboostpickup position="25,-100,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <!-- Munition pickups --> <PickupSpawner pickup=smallmunitionpickup position="-25,-75,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <PickupSpawner pickup=mediummunitionpickup position="0,-75,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <PickupSpawner pickup=hugemunitionpickup position="25,-75,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <!-- Shrink pickup --> <PickupSpawner pickup=smallshrinkpickup position="-25,-50,-125" triggerDistance="20" respawnTime="60" maxSpawnedItems="5" /> <PickupSpawner pickup=mediumshrinkpickup position="0,-50,-125" triggerDistance="20" respawnTime="60" maxSpawnedItems="5" /> <PickupSpawner pickup=hugeshrinkpickup position="25,-50,-125" triggerDistance="20" respawnTime="60" maxSpawnedItems="5" /> <!-- Shield pickups --> <PickupSpawner pickup=smallshieldpickup position="-25,-25,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <PickupSpawner pickup=mediumshieldpickup position="0,-25,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <PickupSpawner pickup=hugeshieldpickup position="25,-25,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <!-- Health pickups --> <PickupSpawner pickup=smallhealthpickup position="-25,0,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <PickupSpawner pickup=mediumhealthpickup position="0,0,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <PickupSpawner pickup=hugehealthpickup position="25,0,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <PickupSpawner pickup=crazyhealthpickup position="50,0,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <!-- Speed pickups --> <PickupSpawner pickup=smallspeedpickup position="-25,25,-125" triggerDistance="10" respawnTime="10" maxSpawnedItems="99" /> <PickupSpawner pickup=mediumspeedpickup position="0,25,-125" triggerDistance="10" respawnTime="10" maxSpawnedItems="99" /> <PickupSpawner pickup=hugespeedpickup position="25,25,-125" triggerDistance="10" respawnTime="10" maxSpawnedItems="99" /> <PickupSpawner pickup=smalljumppickup position="50,25,-125" triggerDistance="10" respawnTime="10" maxSpawnedItems="99" /> <!-- Invisible pickups --> <PickupSpawner pickup=smallinvisiblepickup position="-25,50,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <PickupSpawner pickup=mediuminvisiblepickup position="0,50,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <PickupSpawner pickup=hugeinvisiblepickup position="25,50,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <!-- Meta pickups --> <PickupSpawner pickup=usemetapickup position="-25,75,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <PickupSpawner pickup=dropmetapickup position="0,75,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <PickupSpawner pickup=destroymetapickup position="25,75,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <PickupSpawner pickup=destroycarriermetapickup position="50,75,-125" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <!-- Pickup Collection pickups --> <PickupSpawner pickup=triplehealthspeedinvisibilitypickup position="-50,25,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <!-- Drone pickup --> <PickupSpawner pickup=dronepickup position="-25,100,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <!-- Other pickups --> <!-- PickupRepresentation for the pickup below, since it is not a standard pickup provided by pickups.oxi --> <PickupRepresentation name = "ContinousHealth" pickupName = "Continous Health Pack" pickupDescription = "While useing adds a medium amout of health to the ship." spawnerTemplate = "mediumhealthpickupRepresentation" inventoryRepresentation = "MediumHealth" /> <Template name=continuoushealthpickup baseclass=HealthPickup> <HealthPickup representation="ContinousHealth" health=500 activationType=immediate healthRate=10 durationType=continuous /> </Template> <PickupSpawner pickup=continuoushealthpickup position="-50,0,-125" respawnTime="60" triggerDistance="20" maxSpawnedItems="5" /> <!-- @Objects: 4 boxes (uncontrolled pawns) --> <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 4" > <events> <visibility> <EventListener event="flying4" /> </visibility> </events> <attached> <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> </attached> <collisionShapes> <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> </collisionShapes> </Pawn> <Pawn team=1 health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 3"> <events> <visibility> <EventListener event="flying4" /> </visibility> </events> <attached> <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> </attached> <collisionShapes> <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> </collisionShapes> </Pawn> <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 RVName = "Box 2"> <events> <visibility> <EventListener event="flying4" /> </visibility> </events> <attached> <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> </attached> <collisionShapes> <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> </collisionShapes> </Pawn> <Pawn health=30 position="0,400,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 RVName = "Box 1"> <events> <visibility> <EventListener event="flying4" /> </visibility> </events> <attached> <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> </attached> <collisionShapes> <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> </collisionShapes> </Pawn> </Scene> </Level>