<!-- Collection of almost all models in orxonox --> <LevelInfo name = "Gallery" description = "Collection of almost all models." tags = "test, showcase" screenshot = "emptylevel.png" /> <?lua include("stats.oxo") include("HUDTemplates3.oxo") include("templates/lodInformation.oxt") ?> <?lua include("templates/spaceshipAssff.oxt") ?> <Level> <templates> <Template link=lodtemplate_default /> </templates> <?lua include("includes/notifications.oxi") ?> <Scene ambientlight = "0.8, 0.8, 0.8" skybox = "Orxonox/Starbox" > <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> <!--- Gallery: all Objects are organized in columns ----> <!--- Spacestation ---> <!--Model position="0,0,-160" yaw="90" pitch="-90" roll="0" scale="1" mesh="ss_box_lowpoly.mesh" /--> <Model position="0, 20,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_box_lowpoly_ad1.mesh" /> <Model position="0, 40,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_box_lowpoly_ad2.mesh" /> <Model position="0, 60,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_box_lowpoly_ad3.mesh" /> <Model position="0, 80,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_box_lowpoly_ad4.mesh" /> <Model position="0,-20,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_tube.mesh" /> <Model position="0,-40,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_tube_twd.mesh" /> <Model position="0,-60,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_tube_x.mesh" /> <Model position="0,-80,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_wall.mesh" /> <Model position="0,-100,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_table_cracked.mesh" /> <Model position="0,-120,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_table.mesh" /> <Model position="0,-140,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_spind.mesh" /> <Model position="0,-160,-160" yaw="90" pitch="-90" roll="0" scale="0.01" mesh="ss_machine.mesh" /> <Model position="0,-180,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_flag_room.mesh" /> <Model position="0,-200,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_flag_eu.mesh" /> <Model position="0,-220,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_flag_csa.mesh" /> <Model position="0,-240,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_flag_cau.mesh" /> <Model position="0,-260,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_flag_aean.mesh" /> <Model position="0,-280,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_door.mesh" /> <Model position="0,-300,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_cylinder.mesh" /> <Model position="0,-320,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_curve.mesh" /> <Model position="0,-340,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="ss_chair.mesh" /> <!--- Whole Objects ---> <Model position="0, 0,-120" yaw="90" pitch="0" roll="0" scale="1" mesh="HydroHarvester.mesh" /> <Model position="0,30,-130" yaw="90" pitch="-90" roll="0" scale=1 mesh="DuBall2.mesh" /> <Model position="0,30,-110" yaw="90" pitch="-90" roll="0" scale=1 mesh="DuBall1.mesh" /> <StaticEntity position="0,60,-120" yaw=0 pitch=0> <attached> <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" /> <Model position="0,0,0" mesh="turretSocketIn.mesh" scale3D="10,10,10" /> <Model position="0,0,0" mesh="turretSocketTop.mesh" scale3D="10,10,10" /> <Model position="0,0,0" mesh="turretSocketLeft.mesh" scale3D="10,10,10" /> <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" /> </attached> </StaticEntity> <!--- PLANETS ---> <!--Model position="0,0,-80" yaw="90" pitch="-90" roll="0" scale="1" mesh="planet.mesh" /--> <Model position="0, 20,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="iceplanet.mesh" /> <Model position="0, 40,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/earth.mesh" /> <Model position="0, 60,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/moon.mesh" /> <Model position="0, 80,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/sol.mesh" /> <Model position="0,-20,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/ganymede.mesh" /> <Model position="0,-40,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/jupiter.mesh" /> <Model position="0,-60,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/muunilinst.mesh" /> <Model position="0,-80,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/planet3.mesh" /> <!--- WEAPONS ---> <!--Model position="0,0,-40" yaw="90" pitch="-90" roll="0" scale="1" mesh="stunweapon.mesh" /--> <Model position="0, 20,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="LightningGun.mesh" /> <Model position="0, 40,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="LightningGun-s.mesh" /> <Model position="0, 60,-40" yaw="90" pitch="-90" roll="0" scale="1.5" mesh="LaserBeam2.mesh" /> <Model position="0, 80,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="rocket.mesh" /> <Model position="0,-20,-40" yaw="90" pitch="-90" roll="0" scale="5" mesh="hs-w01.mesh" /> <Model position="0,-40,-40" yaw="90" pitch="-90" roll="0" scale="5" mesh="hs-w01s.mesh" /> <Model position="0,-60,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="hs-w01_reduced.mesh" /> <Model position="0,-80,-40" yaw="90" pitch="-90" roll="0" scale="0.5" mesh="Spacebomb.mesh" /> <!--- SPACESHIPS ---> <Model position="0, 0, 0" yaw="90" pitch="-90" roll="0" scale="4" mesh="assff.mesh" /> <Model position="0, 20, 0" yaw="90" pitch="-90" roll="0" scale="4" mesh="pirate.mesh" /> <Model position="0, 40, 0" yaw="90" pitch="-90" roll="0" scale="0.7" mesh="Carrier.mesh" /> <Model position="0, 60, 0" yaw="90" pitch="-90" roll="0" scale="1" mesh="ghost.mesh" /> <Model position="0, 80, 0" yaw="90" pitch="-90" roll="0" scale="1" mesh="h2_green.mesh" /> <Model position="0,100, 0" yaw="0" pitch="0" roll="0" scale="1" mesh="collateralDamage.mesh" /> <Model position="0,-20,-10" yaw="180" pitch="-90" roll="0" scale="4" mesh="HXY.mesh" /> <Model position="0,-40, 0" yaw="90" pitch="-90" roll="0" scale="1" mesh="spacecruiser.mesh" /> <Model position="0,-60, 0" yaw="90" pitch="-90" roll="0" scale="1" mesh="swallow_mat.mesh" /> <Model position="0,-80, 0" yaw="0" pitch="0" roll="0" scale="1" mesh="Transporter.mesh" /> <!--- ASTEROIDS ---> <Model position="0, 0,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast1.mesh" /> <Model position="0, 20,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast2.mesh" /> <Model position="0, 40,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast3.mesh" /> <Model position="0, 60,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast4.mesh" /> <Model position="0,-20,40" yaw="90" pitch="-90" roll="0" scale="4" mesh="ast5.mesh" /> <Model position="0,-40,40" yaw="90" pitch="-90" roll="0" scale="4" mesh="ast6.mesh" /> <Model position="0,-60,40" yaw="90" pitch="-90" roll="0" scale="5" mesh="asteroid_ice.mesh" /> <Model position="0,-80,40" yaw="90" pitch="-90" roll="0" scale="5" mesh="asteroid_UV.mesh" /> <!--- Satellites & co ---> <Model position="0, 0,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="satellite.mesh" /> <Model position="0, 20,80" yaw="90" pitch="0" roll="0" scale="3" mesh="broke-satellite.mesh" /> <Model position="0, 40,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="satellitedish.mesh" /> <Model position="0, 60,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="SolarPanel.mesh" /> <Model position="0, 80,80" yaw="90" pitch="0" roll="0" scale="2" mesh="drone.mesh" /> <Model position="0,-20,80" yaw="90" pitch="0" roll="0" scale="3" mesh="drone.mesh" /> <Model position="0,-40,80" yaw="90" pitch="-90" roll="0" scale="4" mesh="Thruster.mesh" /> <!--- ABSTRACT SHAPES ---> <Model position="0, 0,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="sphere.mesh" /> <!--Model position="0,20,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="blackcube.mesh" /--> <Model position="0, 40,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube.mesh" /> <Model position="0, 60,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_green.mesh" /> <Model position="0, 80,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_orange.mesh" /> <Model position="0,-20,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="CubeGround.mesh" /> <Model position="0,-40,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_red.mesh" /> <Model position="0,-60,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="testcube.mesh" /> <Model position="0,-80,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cylinder.mesh" /> <!--- SPACEJUNK ---> <Model position="0, 0,160" yaw="90" pitch="-90" roll="0" scale="8" mesh="debris-steelbeam.mesh" /> <Model position="0,20,160" yaw="90" pitch="-90" roll="0" scale="2" mesh="Thruster.mesh" /> <Model position="0,40,160" yaw="90" pitch="-90" roll="0" scale="1" mesh="crate.mesh" /> <Model position="0,60,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-fueltank.mesh" /> <Model position="0,80,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-glass.mesh" /> <!--Model position="0,-20,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-pile01.mesh" /> <Model position="0,-40,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-pile02.mesh" /> <Model position="0,-60,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-pile03.mesh" /> <Model position="0,-80,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-plane.mesh" /> <!--- STUFF ---> <Model position="0, 0,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="can.mesh" /> <Model position="0, 20,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="cokebottle.mesh" /> <Model position="0, 40,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="Tower.mesh" /> <!--Model position="0,60,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="Tower_ME.mesh" /--> <!--Model position="0,80,200" yaw="90" pitch="-90" roll="0" scale="5" mesh="SmallPart1.mesh" /--> <Model position="0,-20,200" yaw="90" pitch="-90" roll="0" scale="4" mesh="raceCheckPoint.mesh" /> <Model position="0,-40,200" yaw="90" pitch="0" roll="0" scale="0.5" mesh="Spacegate.mesh" /> <Model position="0,-60,200" yaw="90" pitch="-90" roll="0" scale="0.5" mesh="BigSpacegate.mesh" /> <!--Model position="0,-80,200" yaw="90" pitch="-90" roll="0" scale="5" mesh="SmallPart2" /> <!--- WHY doesn't it load ??---> <!--- The REST ---> <Model position="0, 0,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="axes.mesh" /> <Model position="0, 20,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="BodyDebris1.mesh" /> <Model position="0, 40,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CockpitDebris.mesh" /> <Model position="0, 60,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidBody.mesh" /> <Model position="0, 80,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidConnBody.mesh" /> <Model position="0, -20,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidConnection.mesh" /> <Model position="0, -40,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidLandingZone.mesh" /> <Model position="0, -60,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="DoubleCuboidBody.mesh" /> <Model position="0, -80,240" yaw="90" pitch="-90" roll="0" scale="1" mesh="plane.mesh" /> <Model position="0,-100,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="WingDebris1.mesh" /> <Model position="0,-120,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="WingDebris2.mesh" /> <Model position="0,-140,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="SemiCircleCockpit.mesh" /> <Model position="0,-160,240" yaw="90" pitch="-90" roll="0" scale="1" mesh="Playfield_ME.mesh" /> <!--- Big ship: Planetary Destroyer ---> <Model position="0, 0,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsBody.mesh" /> <Model position="0, 30,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsDuseL.mesh" /> <Model position="0, 60,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsDuseR.mesh" /> <Model position="0, 90,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsKuppelV.mesh" /> <Model position="0, 120,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsKuppelK.mesh" /> <Model position="0, -30,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsAntL.mesh" /> <Model position="0, -60,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsAntR.mesh" /> <Model position="0, -90,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsGarage.mesh" /> <Model position="0,-120,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsStation.mesh" /> <!-- BILLBOARDS - Flares --> <Billboard position="-400,0,0" material="Flares/ringflare" colour="0.7,0.4,0.1" scale=1/> <Billboard position="-400,60,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> <Billboard position="-400,120,0" material="Flares/point_lensflare" colour="0.7,0.4,0.1" scale=0.5/> <Billboard position="-400,180,0" material="Flares/Flare" colour="0.7,0.4,0.1" scale=1/> <Billboard position="-400,-60,0" material="Flares/backlightflare" colour="0.7,0.4,0.1" scale=1/> <Billboard position="-400,-120,0" material="Flares/ThrusterFlare1" colour="0.7,0.4,0.1" scale=1/> <Billboard position="-400,-180,0" material="Flares/LightningBall_1" colour="0.7,0.4,0.1" scale=1/> <Billboard position="-400,-240,0" material="Portals/Default" /> <!-- Particle Emitters --> <ParticleEmitter pitch=-135 roll=30 position="-400,0,300" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> </Scene> </Level>