<LevelInfo name = "Presentation XI" description = "1st Presentation level for Orxonox Convention XI" tags = "presentation" screenshot = "presentationxi.png" /> <?lua include("stats.oxo") include("HUDTemplates3.oxo") ?> <?lua include("templates/lodInformation.oxt") include("templates/spaceshipAssff.oxt") include("templates/spaceshipPirate.oxt") include("templates/spaceshipSwallow.oxt") include("templates/pickupRepresentationTemplates.oxt") ?> <Level gametype = "TeamDeathmatch" > <templates> <Template link=lodtemplate_default /> </templates> <?lua include("includes/notifications.oxi") ?> <Scene ambientlight = "0.8, 0.8, 0.8" skybox = "Orxonox/Starbox" > <?lua include("includes/pickups.oxi") ?> <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> <SpawnPoint position="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipswallow /> <Billboard position="12.5, -30, -500" material="Banners/Pickups" scale="0.5"/> <Billboard position="500, -30, -500" material="Banners/Drone" scale="0.5"/> <EventDispatcher> <targets> <EventTarget target=pirate /> </targets> <events> <activity> <DistanceTrigger position="500, -50, -500" distance=20 target="SpaceShip" stayactive=true /> </activity> </events> </EventDispatcher> <Billboard position="1000, -30, -500" material="Banners/Formation" scale="0.5"/> <Billboard position="1000, -50, -500" material="Examples/Flare" scale="0.5"/> <EventDispatcher> <targets> <EventTarget target=formation /> </targets> <events> <activity> <DistanceTrigger position="1000, -50, -500" distance=20 target="SpaceShip" stayactive=true /> </activity> </events> </EventDispatcher> <SpaceShip position="500,0,-1500"> <templates> <Template link=spaceshippirate /> </templates> <controller> <AIController team=1 active=false name=pirate formationFlight=false passive=false /> </controller> </SpaceShip> <?lua for i = 1, 10, 1 do ?> <SpaceShip position="<?lua print(5000 + math.random() * 4000 - 2000) ?>,<?lua print(0 + math.random() * 2000 - 1000) ?>,<?lua print(math.random() * 2000 - 1000) ?>"> <templates> <Template link=spaceshippirate /> </templates> <controller> <AIController formationFlight=true passive=true team=0 name=formation active=false /> </controller> </SpaceShip> <?lua end ?> <?lua for i = 1, 10, 1 do ?> <SpaceShip position="<?lua print(5000 + math.random() * 4000 - 2000) ?>,<?lua print(0 + math.random() * 2000 - 1000) ?>,<?lua print(math.random() * 2000 - 1000) ?>"> <templates> <Template link=spaceshipassff /> </templates> <controller> <AIController formationFlight=true passive=true team=1 name=formation active=false/> </controller> </SpaceShip> <?lua end ?> <PickupSpawner pickup=dronepickup position="500,-50,-500" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <!-- Shield pickups --> <PickupSpawner pickup=hugeshieldpickup position="-25,-50,-500" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <!-- Health pickups --> <PickupSpawner pickup=hugehealthpickup position="0,-75,-500" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> <!-- Speed pickups --> <PickupSpawner pickup=hugespeedpickup position="25,-50,-500" triggerDistance="10" respawnTime="10" maxSpawnedItems="99" /> <PickupSpawner pickup=smalljumppickup position="50,-50,-500" triggerDistance="10" respawnTime="10" maxSpawnedItems="99" /> <!-- Invisible pickups --> <PickupSpawner pickup=hugeinvisiblepickup position="0,-50,-500" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> <!-- PickupRepresentation for the pickup below, since it is not a standard pickup provided by pickups.oxi --> <PickupRepresentation name = "MediumHealth" pickupName = "Medium Health Pack" pickupDescription = "Once used adds a medium amout of health to the ship." spawnerTemplate = "mediumhealthpickupRepresentation" inventoryRepresentation = "MediumHealth" /> <Template name=onusehealthpickup baseclass=HealthPickup> <HealthPickup representation="MediumHealth" health=50 activationType=onUse durationType=once /> </Template> <PickupSpawner pickup=onusehealthpickup position="25,-75,-500" respawnTime="60" triggerDistance="20" maxSpawnedItems="5" /> </Scene> </Level>